Alone in the dark Creatures
There was a overwhelming dislike of this game by the public. I however enjoyed working on the monsters. The concepts were done for the games environments by Section Studios along with the creatures and character designs and models. So i got into unreal 4 and tested out my creatures with pbr shading. I work on Cthulhu and 3 variations of him. I made the creatures seen here and a reaper who will never likely be seen.
|Gary Sookdeo made the humans including the hunter shown here under the variation 1 of Cthulhu.|
|For creatures in unreal 4 we used several maps and masks. Combining maps into the RGB channels helped keep the map count lower.|
|Young Jin Joe did a good job on the face model whist I did the body and finishing of the Ghoul.|
|The hell hound was a cool design. I sculpted him out of super sculpy for reference, I also made some of his internal anatomy bones and muscles before making his skin|
|I made the Wraith from the inside out to get the anatomy working. The animators contorted him a lot to fit the character of the games most common enemy.|
credit concepts to artists Cuba lee, Cecil Kim, Benjamin Smith, Justin Yun